The Final Devlog
Terrible Wizards » Devlog
The time has come ,The game jam is coming to an end so this will be our final devlog!
For 5 months we worked on this game and we had a lot of fun but we where also faced with a lot of inconveniences but we are proud to present you our last build and we really hope you guys will enjoy it.
Final changelist
- added lights to lighten up the dark areas
- fixed all the errors
- changed the background
-added player gethit effect
- added burning status effect
-revamped UI
-rebalancing of spell damage and mana costs
-reworked shield spell to block all damage but consume mana on hit
-fire effect no longer stacks, but resets the remaining ticks if the target was already burning
-shrunk the health bars
Get Terrible Wizards
Terrible Wizards
Status | Released |
Authors | Alfred_De_Smet, Mats Present, Thijs Snoeck, Nick Bockstaele |
Genre | Action |
Tags | 3D, arena, Controller, Co-op, Difficult, Local multiplayer, Magic, My First Game Jam, Top down shooter, Unreal Engine |
Languages | English |
More posts
- Devlog Terrible Wizards Week 11May 13, 2020
- Devlog Terrible Wizards Week 10May 06, 2020
- Devlog Terrible Wizards Week 09Apr 29, 2020
- Devlog Terrible Wizards Week 08Mar 31, 2020
- Devlog Terrible Wizards Week 07Mar 25, 2020
- Devlog Terrible Wizards week 06Mar 17, 2020
- Devlog Terrible Wizards Week 05Mar 11, 2020
- Devlog Terrible Wizards Week 04Mar 04, 2020
Leave a comment
Log in with itch.io to leave a comment.